Founding Product Designer specializing in AI-augmented product work. Michigan HCI grad with three years of enterprise stakeholder management at P&G ($20M+ initiatives) and a live, shipped product at Ehoro Village. I lead design and research, author the methodology teams build against, and ship internal tools that make teams faster.
Experience
Founding Product Designer · Ehoro Village
Jan 2024 – Present
New York Metro · Team of 6 (Product, Engineering ×2, Sound Design, Illustration, PM)
- Architected a unified design system across 7 product surfaces on a six-person team, ensuring UI consistency from a live, shipping product through every new feature track.
- Authored a living AI-augmented development manifesto across 24+ build sessions — a reproducible methodology now used as the team's standard playbook for maintaining design intent and code quality across AI-assisted work.
- Led generative research with 17–20 year-old college students to validate a companion-first UX hypothesis — that rewarding passive presence over active attention increases session duration and emotional attachment — translating findings into the team's product direction.
- Applied adult-learning principles to a progressive-disclosure onboarding system, replacing static tutorials with experiential guided play to reduce cognitive load for novice users.
- Designed and balanced a complex product system through iterative playtesting — 6 spirit types, 3 evolution stages, 15 trait effects, 5 building types, 3 expedition locations, crafting and alignment mechanics.
- Built an internal Python/Streamlit UX feedback analysis tool that identifies high-risk users and ranks feedback by severity, cutting team triage time by 40–60%.
- Established the visual language — 19 custom sprites and a dark-first design system rooted in Yoruba cultural identity — across desktop and mobile.
Product Designer & UX Researcher · Public Interest Technology Knowledge Network (Braid)
Jan 2023 – May 2024
Ann Arbor, MI · University of Michigan
- Directed generative and evaluative UX research operations, synthesizing qualitative data from 100+ diverse stakeholders into a centralized insight repository structured for non-technical partners.
- Facilitated 5+ cross-functional synthesis workshops with PM, engineering, marketing, and strategy — producing the articulation of product purpose that drove a homepage and identity redesign and a 40% lift in new sign-ups.
- Designed high-fidelity prototypes in Figma, ran usability testing with first-time visitors and existing community members, and partnered with engineering on handoff and iteration.
- Designed a new brand mark with the head of strategy, inspired by the West African Ife knot, embedding community roots into the platform identity.
Program Manager · Procter & Gamble
Jun 2021 – Jul 2022
Cincinnati, OH · Recipient of the P&G CEO Award
- Spearheaded enterprise needs analysis and led a 7-person cross-functional team redesigning P&G's internal business intelligence tooling, improving operational efficiency and yielding $200K in cost savings.
- Managed international stakeholder coordination across 11 regional project managers for a global loss-analysis operation, driving $20M+ in savings across markets.
- Scaled a pilot initiative into the Leankit Program Management Dashboard, achieving organic adoption across 10+ internal teams.
AI Projects
AI-Augmented Development Manifesto · Methodology
2024 – Present
Living technical methodology across 24+ AI build sessions at Ehoro Village. A reproducible protocol for maintaining design intent, data-model coherence, and team alignment across AI-assisted product work.
UX Feedback Analyzer · Python · Streamlit
2025
Internal tool built for the Ehoro Village team. Surfaces high-risk users and prioritizes unstructured feedback, reducing team triage time by 40–60%.
Break Lab · breaklab.app
2024 – Present
Browser-based drum sampler shipped to real music producers. Complex interaction design — waveform slicing, step sequencer, live looper — built under the manifesto methodology.
Education
University of Michigan — M.S., Information (UX Research & Design, HCI)
2022 – 2024
University of Michigan — B.A., Political Science & Computer Science
2017 – 2021
Achievement Fellow, School of Information · P&G CEO Award Recipient
Skills
AI & Workflow: Prompt engineering, AI-augmented development, manifesto-driven workflow design, multi-model fluency (Claude, ChatGPT, Gemini)
Product Design: Figma, Adobe Creative Suite, prototyping, design systems, information architecture, interaction design
Research: User research, usability testing, generative & evaluative methods, journey mapping, synthesis facilitation
Development: JavaScript, HTML/CSS, Python, Supabase, PostgreSQL, Streamlit, Git/GitHub
Program Management: Agile/Scrum (PSM 1 Certified), Jira, Leankit, cross-functional leadership, enterprise stakeholder management